Hello everyone,
I'm excited to share with you a virtual reality TV lounge environment that I've created using Blender and Unity. In order to optimize the performance, the individual materials in the scene are combined into atlas materials.
Here's a quick overview of the scene:
• Total faces: 57.5K
• Materials used: 5
• Textures: 10 (1 PNG, 9 JPEG)
Enjoy the renders and Follow for more.